Death March: The Complete Software Developer's Guide to by Edward Yourdon

By Edward Yourdon

During a occupation, virtually each software program developer will come upon numerous tasks with outrageous staffing, agenda, price range or characteristic constraints--projects that appear "doomed to fail." Now, bestselling writer Edward Yourdon brings his detailed expertise and administration perception into those "death march" tasks, exhibiting tips on how to maximize one's possibilities of good fortune. This ebook is vital interpreting for all software program builders, software program engineers, and bosses.

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Extra info for Death March: The Complete Software Developer's Guide to Surviving - 2nd edition

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But unfortunately, most death march projects don't have that luxury; while it's usually the project manager who takes on most of the burden of dealing with the situation, everyone else on the team needs to be at least minimally aware of the cast of political characters. [ Team LiB ] [ Team LiB ] Determining the Basic Nature of the Project In the previous chapter, I described several characteristics of death march projects: They can be big or small; they can involve one homogeneous set of customers or an incompatible, heterogeneous group; and they can be affected by different combinations of schedule, budget, and resource constraints.

Try to go to work, grind out your day's brick for the wall, and go home. If you want stimulation and personal reward, read a book, join a social club, volunteer at the local animal shelter or buy a kiln and throw 36 37 some clay pots. Do anything to keep your mind off of work as much as possible. The moment you get to attached to the project, the guards with the rifles win and you, the lowly POW, lose. Paul 15. From: Al Christians, 74031,316 To: Ed Yourdon, 71250,2322 Topic: Ed's new book project Msg #158029, reply to #158015 Date: Tue, Jun 4, 1996, 12:04:05 PM Ed Sounds like you are going to have a lot of fun this summer.

John Boddie, Crunch Mode (Englewood Cliffs, NJ: Yourdon Press/Prentice Hall, 1987), page 20. 4. Scott Adams, The Dilbert Principle (New York: HarperBusiness, 1996), page 2. 5. We'll discuss this idea in more detail in Chapter 4. 6. It should be emphasized that while the dot-com startups are probably the most recent, and perhaps the most extravagant, examples of this phenomenon, they are by no means the only ones. The software industry has spawned startup companies since the 1960s, if not earlier, and it will continue spawning them as long as smart people have intriguing ideas for exploiting new technology.

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