Beginning Android Tablet Programming by Robbie Matthews

By Robbie Matthews

Beginning Android capsule Programming begins by means of exhibiting tips to get your procedure prepared for Android pill programming. You won't want any prior Android adventure, simply because you'll research all in regards to the simple constitution of an Android software and the way the Android working approach works—and then you'll find out how to write your first Android pill software from scratch!

starting Android pill Programming then equips you to construct a suite of attention-grabbing and fully-working Android pill functions. those initiatives provide you with the foundation and insights to construct your personal Android courses within the future.

You'll be brought to second programming, and you'll see what you are able to do with a marginally monitor interface and the Honeycomb SDK. in fact, 3D programming is much more appealing for plenty of programmers. If that incorporates you, you'll find out about how Honeycomb has replaced the sport for Android images programming, and get your first flavor of 3D programming on an Android tablet.

lighting, digital camera, motion! You'll research alongside the best way how Android Honeycomb grants entry, via your programming, to all these fascinating sensors that capsule pcs are built with today—beyond the contact monitor itself. You'll research, for instance, the way you to exploit a pill GPS sensor to find your vehicle!

You'll additionally notice how one can entry documents in your tablet—or at the web—through programming, after which construct on that perception to create your personal dossier browser program. This Android undertaking comprises many helpful coding recommendations appropriate for many occasions you may stumble upon on your destiny programming Android capsule applications; you'll be pleased to have them lower than your belt.

So do you need to write down courses that may obtain and ship reminder messages through SMS? do you need to put in writing your first 2nd or 3D online game on Android? possibly you'd prefer to write an software that varieties out your entire contacts for you! Beginning Android pill Programming introduces you to Android pill programming, and shows how you could application your Android capsule from scratch to do what you will want!
<h3>What you’ll learn</h3> * Programming for a slightly reveal setting
* know about the hot amenities on hand from Android 3.0 Honeycomb
* benefit from sensors and knowledge feeds whereas writing fullyyt new purposes
* Code a online game for an Android pill
* find out how to write Android capsule courses code in programming languages except Java
* Transition from an Android shrewdpermanent telephone atmosphere to an Android capsule
<h3>Who this ebook is for</h3>
* starting and intermediate Android programmers
* Intermediate Java programmers
* Intermediate programmers in open-source programming languages, particularly Python

<h3>Table of Contents</h3><ol style="list-style-type: decimal;"> <li class="MsoNormal"><span>Getting Started </span>
<li class="MsoNormal"><span>How Android Works<o:o:o:p></o:o:o:p></span>
<li class="MsoNormal"><span>What you are able to do with an Android Tablet</span>
<li class="MsoNormal">Beyond Java: Programming in Python and neighbors
<li class="MsoNormal">Project 1: Media participant
<li class="MsoNormal">Explorer:An Android dossier Explorer
<li class="MsoNormal">Contact Manager:and different possibly beneficial purposes
<li class="MsoNormal">Dude, Where’s My Car?:Adventures in GPS
<li class="MsoNormal">Let the video games begin!: a few 2nd and 3d graphical online game options
<li class="MsoNormal">Remind Melaying with Alarms and SMS
<li class="MsoNormal">Everything Else: complex suggestions and different stuff
</ol>

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Using plain maps, you’d do something like Listing 1-10. Listing 1-10. put("readme", new File("README")); // Later.... get("readme"); } Note the (File) notation. This is known as a cast. It tells Java that this object is actually a File. But there’s nothing to stop you adding a String. Or a Uri, or any other object you can think of to your map. Which is fine and dandy for a small program, but if your program starts going up in complexity, mistakes happen. If you do make a mistake, that cast will throw a runtime exception, which can be annoying.

But for the moment, all we want is the text, and toString() does that nicely. Anyway, save and run, and off you go. JUST LIKE AN INI FILE In fact, Windows programmers will note that this is very much like using an INI file or using the registry. And so it is, with one significant difference: INI files and such are hierarchical. With INI files, you can group values into sections, and registries support fully fledged trees. Preference files are flat . . one level of keys. The Java approach to this—and you’ll see it all over—is to use dot notation in the keys.

Get("readme"); } Note the (File) notation. This is known as a cast. It tells Java that this object is actually a File. But there’s nothing to stop you adding a String. Or a Uri, or any other object you can think of to your map. Which is fine and dandy for a small program, but if your program starts going up in complexity, mistakes happen. If you do make a mistake, that cast will throw a runtime exception, which can be annoying. put("readme", new File("README")); // Later.... get("readme"); } You’ve told Java that this map is keyed with Strings and contains Files.

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